Abstract
The objective is to find Cellular Automata (CA) which are able to cover the 2D space by a minimum number of so-called “Sensor Tiles”. A sensor tile consists of a central sensor pixel and 12 surrounding sensing pixels. Two probabilistic CA rules were designed that can perform this task. The first rule evolves very fast stable sub–optimal coverings, starting from a random configuration. The second rule finds several optimal or near-optimal coverings but needs much more time for their evolution.
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