Abstract

Skeletons are reusable, parameterized program components with well-defined semantics and pre-packaged efficient parallel implementation. This paper develops a new, provably cost-optimal implementation of the DS (double-scan) skeleton for programming divide-and-conquer algorithms. Our implementation is based on a novel data structure called plist (pointed list); implementation's performance is estimated using an analytical model. We demonstrate the use of the DS skeleton for parallelizing a tridiagonal system solver and report experimental results for its MPI implementation on a Cray T3E and a Linux cluster: they confirm the performance improvement achieved by the cost-optimal implementation and demonstrate its good predictability by our performance model.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.