Abstract
A value mapping for cooperative games with transferable utilities is a mapping that assigns to every game a set of vectors each representing a distribution of the payoffs. A value mapping is efficient if to every game it assigns a set of vectors which components all sum up to the worth that can be obtained by all players cooperating together.¶ An approach to efficiently allocate the worth of the ‘grand coalition’ is using share mappings which assign to every game a set of share vectors being vectors which components sum up to one. Every component of a share vector is the corresponding players' share in the total payoff that is to be distributed among the players. In this paper we discuss a class of share mappings containing the (Shapley) share-core, the Banzhaf share-core and the Large Banzhaf share-core, and provide characterizations of this class of share mappings.
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