Abstract

Class scheduling problem has been regarded as one of the most difficult yet important challenges for developers developing timetabling applications. Different algorithms or schemes were devised to address such problems. Yet, considering the growing complexity of the input factors, it contributes to difficulties in maintaining the said system. In order to aid in the development and maintenance of such a system, this paper presents an object-oriented approach to designing a class scheduling paradigm using decorator and facade design patterns with CORBA architecture. This technique was based on the concepts of several existing object-oriented components of Windows GUI platforms. The paradigm designs are expressed using Unified Modeling Language (UML) and illustrated in a Java programming environment. The result of the study is a simplified method for designing an efficient and reusable component for the class scheduling model.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.