Abstract

Cops and robbers is a turn-based pursuit game played on a graph G. One robber is pursued by a set of cops. In each round, these agents move between vertices along the edges of the graph. The cop number c(G) denotes the minimum number of cops required to catch the robber in finite time. We study the cop number of geometric graphs. For points x1, . . ., xn ∈ ℝ2, and r ∈ ℝ+, the vertex set of the geometric graph G(x1, . . ., xn; r) is the graph on these n points, with xi, xj adjacent when ∥xi − xj∥ ≤ r. We prove that c(G) ≤ 9 for any connected geometric graph G in ℝ2 and we give an example of a connected geometric graph with c(G) = 3. We improve on our upper bound for random geometric graphs that are sufficiently dense. Let (n,r) denote the probability space of geometric graphs with n vertices chosen uniformly and independently from [0,1]2. For G ∈ (n,r), we show that with high probability (w.h.p.), if r ≥ K1 (log n/n)1/4 then c(G) ≤ 2, and if r ≥ K2(log n/n)1/5 then c(G) = 1, where K1, K2 > 0 are absolute constants. Finally, we provide a lower bound near the connectivity regime of (n,r): if r ≤ K3 log n/ then c(G) > 1 w.h.p., where K3 > 0 is an absolute constant.

Highlights

  • The game of cops and robbers is a full information game played on a graph G

  • The cops win if they can catch the robber in finite time, meaning that some cop is colocated with the robber

  • We formally describe the game of cops and robbers using this notational convention

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Summary

Introduction

The game of cops and robbers is a full information game played on a graph G. A further increase in the connectivity radius leads to an even denser geometric graph, so that eventually the cops and robbers game on G(n, r) becomes quite similar to a turn-based pursuit evasion game on [0, 1]2. Such pursuit evasion games on Rd and in polygonal environments have been well studied, using winning criteria such as capture [33, 20, 6] and line-of-sight visibility [21, 15, 18]. We are hopeful that the bound for arbitrary geometric graphs can be improved

Notational conventions
Geometric graphs
1.6: Without loss of generality we can assume r
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