Abstract

A problem in visual labeling and artificial neural networks, equivalent to finding Nash equilibria for polymatrix n-person games, may be solved by the copositive-plus Lemke algorithm. Analysis suggests efficiency improves Howson's recursive method by O( n −1) and is same order as Eaves' L 2-formulation. Method extends to any dynamical system p′ = Rp + c, Ap ≤ q, p ≥ 0.

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