Abstract
Cooperation is—despite not being predicted by game theory—a widely documented aspect of human behaviour in Prisoner’s Dilemma (PD) situations. This article presents a comparison between subjects restricted to playing pure strategies and subjects allowed to play mixed strategies in a one-shot symmetric PD laboratory experiment. Subjects interact with 10 other subjects and take their decisions all at once. Because subjects in the mixed-strategy treatment group are allowed to condition their level of cooperation more precisely on their beliefs about their counterparts’ level of cooperation, we predicted the cooperation rate in the mixed-strategy treatment group to be higher than in the pure-strategy control group. The results of our experiment reject our prediction: even after controlling for beliefs about the other subjects’ level of cooperation, we find that cooperation in the mixed-strategy group is lower than in the pure-strategy group. We also find, however, that subjects in the mixed-strategy group condition their cooperative behaviour more closely on their beliefs than in the pure-strategy group. In the mixed-strategy group, most subjects choose intermediate levels of cooperation.
Highlights
ObjectivesThe purpose of this study is to determine whether and how the option to play mixed strategies affects cooperation in a Prisoner’s Dilemma (PD)
Prisoner’s Dilemma (PD) is a social dilemma in which two players simultaneously face a choice between two options: to cooperate or to defect
In a post-experimental questionnaire, we asked subjects about control variables we considered important for experiments conducted with students at a university campus
Summary
The purpose of this study is to determine whether and how the option to play mixed strategies affects cooperation in a PD
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