Abstract

In this paper we develop a novel approach to the convergence of Best-Response Dynamics for the family of interference games. In contrast to congestion games, interference games are generally not potential games. Therefore, proving the convergence of the best-response dynamics to a Nash equilibrium in these games requires new techniques. We suggest a model for random interference games, based on channel gains which are dictated by the random locations of the players. Our goal is to prove convergence of approximate best-response dynamics with high probability with respect to the randomized game. We embrace the asynchronous model in which the acting player is chosen at each stage at random. In our approximate best-response dynamics, the action of a deviating player is chosen at random among all the approximately best ones. We show that with high probability, asymptotically with the number of players, each action increases the expected social-welfare (sum of achievable rates). Hence, the induced sum-rate process is a submartingale. Based on the Martingale Convergence Theorem, we prove convergence of the strategy profile to an approximate Nash equilibrium with good performance for asymptotically almost all interference games. Finally, we demonstrate our results in simulated examples.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call