Abstract

AbstractThis in‐progress research study investigates students' use of a wiki‐based e‐learning platform as a coordinating representation in the context of their guided discovery‐based game design work. This study sets out to preliminarily investigate young students' engagement in project‐based game design teamwork in a blended learning context. Here we report that exploratory and descriptive results on the analysis of wiki trace log data and resource use post‐survey data to predict the quality of students' game design. This research holds implications for instructional design optimization of the e‐learning system under investigation, curriculum and professional development support for educators involved, for quality of actual student learning outcomes (i.e., the quality of game design), and, for the wider field of e‐learning systems design and learning analytics.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.