Abstract

Artificial Intelligence (AI) has always been a goal as well as a challenge in the scientific field with a whole new world being accessible to people by accomplishing various achievements in the past decades. However, in the last many years, tremendous popularity has been received by the interactive computer games involving multi-user virtual environment which has been the prime attraction for millions of users around the world. This paper focuses on AI agents along with exploring the progress towards super intelligent AI and the roles played by artificial intelligence and virtual worlds in its development. It follows a unique approach to give an unbiased view on the various problems and the relation between them. There are namely two benefits from this research: firstly, evolution in science and technology requires a profound understanding on the advanced AI agents in the virtual worlds, and secondly, the virtual worlds have always been a magnificent platform for research on the challenging problems faced in the domain of Artificial Intelligence.

Highlights

  • The term virtual reality was defined as a human-computer interface that would include stimulations and interactions in real-time by the use of multiple sensors which aims to provide appropriate display of human senses like vision, hearing, touch, smell, and taste

  • Despite the fact that there are a few minor departure from what precisely qualifies as the gaming agents, broadly acknowledged definition is that gaming agents are for the most part virtual world characters that are not constrained by a human client

  • This paper planned to give an extraordinary point of view regarding the matter of Artificial Intelligence (AI) specialists in virtual universes

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Summary

INTRODUCTION

The idea of having a simulated world where people are able to interact virtually has always been the key attraction since many decades. Prominence and nonstop improvement of recently referenced virtual intelligent universes subsequently empowered for new research bearings to be opened in different scientific fields, including the field of Artificial Intelligence Among other, these virtual universes are perceived as a productive ground for explore in independent shrewd operators, which will be in the focal point of this paper. Propelled 3D designs can be identified as the fundamental element of the gigantic achievement of virtual universes previously Be that as it may, in spite of the way that best in class 3D illustrations acts extremely influential, it is faulty on the off chance that it can completely give two components that are identified as a key issue – inundation and collaboration.

Game Agents
TECHNIQUES OF AI THAT CONTRIBUTE IN BEHAVIOR SHAPING OF GAMING AGENTS
Traditional Method Approaches
More Advanced Approaches due to Academic Research
Possible Implications to Virtual Worlds & gaming agents
AND DISCUSSION
CONCLUSION

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