Abstract

This paper experimentally investigates the impact of different information sharing mechanisms in a common-pool resource game, with a view to finding a mechanism that is both efficient and inexpensive for the managing agency. More precisely, we compare the observed extraction levels produced as a result of three mechanisms: a mandatory information sharing mechanism and two voluntary information sharing mechanisms that differ in the degree of freedom given to the players. Our main result is that a voluntary information sharing mechanism could help in reaching a lower average extraction level than that observed with the mandatory mechanism.

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