Abstract

Human–computer interaction (HCI) is a multidisciplinary field that investigates the interactions between humans and computer systems. HCI has facilitated the development of various digital technologies that aim to deliver optimal user experiences. Gaze recognition is a critical aspect of HCI, as it can provide valuable insights into basic human behavior. The gaze-matching method is a reliable approach that can identify the area at which a user is looking. Early methods of gaze tracking required users to wear glasses with a tracking function and limited tracking to a small monitoring area. Additionally, gaze estimation was restricted to a fixed posture within a narrow range. In this study, we proposed a novel non-contact gaze-mapping system that could overcome the physical limitations of previous methods and be applied in real-world environments. Our experimental results demonstrated an average gaze-mapping accuracy of 92.9% across 9 different test environments. Moreover, we introduced the GIST gaze-mapping (GGM) dataset, which served as a valuable resource for learning and evaluating gaze-mapping techniques.

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