Abstract

Realistic images are plane images of three-dimensional bodies in which volume effects are conveyed by illumination. This is how volume is displayed in photographs and paintings. Photographs achieve a realistic volume effect by choosing a certain arrangement, brightness, and number of light sources. Painters choose for their paintings a color palette based entirely on sensory perception. In this paper, we consider the construction of realistic images on a computer display. The shape of the imaged objects is not always known in advance: it may be generated as a result of complex mathematical computations. The geometrical information is described using R-functions.

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