Abstract

This article puts forward a kind of parallel and distributed static augmented scene system structure to improve the performance of real time augmented simulation system. Based on static registration technique, several groups of processing nodes do parallel scene pictures taking, 3D registration and virtual-real merging. Process on different nodes is controlled by uniform synchronization mechanism and network transmitting. Wide field of view image can be obtained from image mosaic operation and displayed by wide view display system. Detailed system architecture, registration algorithm, method how to determine camera position and synchronization mechanism between each process node are introduced. The experiment result can validate the good performance of the designed system.

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