Abstract
Hue linearity is critically important to uniform color spaces and color appearance models. Past studies investigating hue linearity only covered relatively small color gamuts, which was generally acceptable for conventional display technologies. The recent development of HDR and WCG display technologies has motivated the development of new color spaces (e.g., IC<sub>T</sub>C<sub>P</sub> and J<sub>z</sub>a<sub>z</sub>b<sub>z</sub>). The hue linearity of these new color spaces, however, was not verified for the claimed HDR and WCG conditions, due to the lack of constant hue loci data. In this study, an experiment setup was carefully developed to produce HDR and WCG conditions, with the stimulus luminance of 3400 cd/m² and the diffuse white luminance of 1000 cd/m² and the stimulus chromaticities almost covering the Rec. 2020 gamut. The human observers performed a hue matching task, adjusting the hue of the test stimulus, with a hue angle step of 0.2°, at various chroma levels to match that of the reference stimulus at 21 different hues. The derived constant hue loci were used to test the various UCSs and suggested the need to improve the hue linearity of these spaces.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.