Abstract

High-level improvising musicians master idiosyncratic gesture vocabularies that allow them to express themselves in unique ways. The full use of such vocabularies is nevertheless challenged when improvisers incorporate electronics in their performances. To control electronic sounds and effects, they typically use commercial interfaces whose physicality is likely to limit their freedom of movement. Based on Jim Black's descriptions of his ideal digital musical instrument, embodied improvisation gestures, and stage performance constraints, we develop the concept of a modular wearable MIDI interface to closely meet the needs of professional improvisers, rather than proposing a new generic instrument that would require substantial practice to adapt improvisational techniques already acquired. Our research draws upon different bodies of knowledge, from theoretical principles on collaboration and embodiment to wearable interface design, in order to create a digital vest called Track It, Zip It (TIZI) that features two innovative on-body sensors. Allowing for sound control, these sensors are seamlessly integrated with Black's improvisational gesture vocabulary. We then detail the design process of three TIZI prototypes structured by the outcomes of a performance test with Black, a public performance by a novice improviser during the 2017 International Guthman Musical Instrument Competition, and measurements of sensor responses. After commenting on the strengths and weaknesses of the final TIZI prototype, we discuss how our interdisciplinary and collective process involving a world-class improviser at the very center of the design process can provide recommendations to designers who wish to create interfaces better adapted to high-level performers. Finally, we present our goals for the future creation of a wireless version of the vest for a female body based on Diana Policarpo's artistic vision.

Highlights

  • This paper presents the case study of a collaboration project between a team of designers, a music producer who conducts research in improvisation studies, and professional musicians, to create a modular concept of wearable interfaces that control musical parameters in drumming with electronics

  • Performance with Digital musical instruments (DMIs) differs from performing on acoustic instruments as performer gestures do not have a direct physical correlation with the sound that is produced, i.e., one interface can control any number of sounds, sound libraries, or effect patches

  • In addition to favoring modular solutions that serve more than one artistic vision, we propose to create the space for musicians and researchers to collaborate throughout the construction of gestural interfaces

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Summary

Introduction

This paper presents the case study of a collaboration project between a team of designers, a music producer who conducts research in improvisation studies, and professional musicians, to create a modular concept of wearable interfaces that control musical parameters in drumming with electronics. With the intent to find a more ergonomic way for Black to perform simultaneously on acoustic drums and electronics, Pras proposed the design of a wearable digital music instrument. Performance with DMIs differs from performing on acoustic instruments as performer gestures do not have a direct physical correlation with the sound that is produced, i.e., one interface can control any number of sounds, sound libraries, or effect patches. In addition to favoring modular solutions that serve more than one artistic vision, we propose to create the space for musicians and researchers to collaborate throughout the construction of gestural interfaces. We follow the example of previous research in the music field (Pestova et al, 2009; Bacot and Féron, 2016; Martin, 2017) where professional musicians are not just passive users of an already terminated project, but their practice is at the center of the design process

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