Abstract

Trellis/Owl is an object oriented programming language being developed as part of the Trellis programming environment by the Object Based Systems group within Corporate Research and Architecture at Digital Equipment Corporation's Hudson, MA facility. Trellis/Owl incorporates support for concurrency. Here we describe the high level language features designed, the rationale for that design, the implementation techniques used, the principles behind them, and experience with the resulting system to date. We show how the object oriented nature of Trellis/Owl influenced the design, and how it affected the implementation.

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