Abstract
The use of educational game in teaching and learning is increasingly relevant trend. Interface and usability are common elements in games development and important elements for evaluation purposes. This study is aiming to develop a methodology for heuristics based formative usability evaluation that can be used to evaluate interface of educational game. The methodology includes set of evaluation questions for different types of evaluators which are expected to optimize the use of resources regarding the online evaluation tool. The methodology is intended for the evaluation of educational games during its development process.
Highlights
Heuristic evaluation (HE) is a discount evaluation method commonly used to find usability problems at different development stages of a product
Heuristic evaluation involves a small number of evaluators inspecting a system according to heuristics or guidelines that are relevant for the system
HE has been modified to suit with other types of applications and nowadays there is a heuristics that focus on playability of the games
Summary
Heuristics are designed to evaluate the user interface of the application covers from different types of application towards one of the commonly use applications nowadays that is games applications. The main concern of the evaluation is to find out how users can achieve their goal and efficiently. The most commonly used usability heuristics are those originally developed by Nielson and Molich (Nielsen, 1990). HE has been modified to suit with other types of applications and nowadays there is a heuristics that focus on playability of the games. This heuristics are known as Playability Heuristics Evaluation (HEP)
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