Abstract

We design a machine that adapts to the user considering his/her personal differences. This paper deals with the interactive relationship between both user and machine as they try to adapt to each other. We call this relationship interactive adaptation. The interactive adaptation interface (IAI/F) is an intelligent interface that is designed based on interactive adaptation. This interface changes the characteristics of the system according to the given task, considering the state of the user, such as skill level, technique, characteristics, and physical conditions. We propose a design and a method for realization of IAI/F, based on recursive fuzzy reasoning. As an application example, we present a virtual-reality simulation game and apply the proposed IAI/F based on the user's performance and the galvanic skin reflex (G.S.R.). We present the system considering interactive adaptation, and show some experimental results and statistical evaluation results to discuss its effectiveness.

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