Abstract

This is the third in a series of articles dealing with computational programs for cooperative n-person game theory models. An APL computer program is described for calculating the constrained game function CGF(S) introduced by Charnes and his colleagues (Charnes, 1953). The constrained game function forms an important extension of the von Neumann-Morgenstern characteristic function. It indexes the expected value of coalitions when constraints prevent the free implementation of every distinguishable strategy choice alternative. This modelling approach could materially improve the descriptive accuracy of game theory analysis—especially in application settings where it is seldom reasonable to assume that coalitions have free and equal access to every apparent strategy alternative.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.