Abstract
Introduction:: Computing salient feature points (SFP) of 3D models has important application value in the field of computer graphics. In order to extract more effectively, a novel SFP computing algorithm based on geodesic distance and decision graph clustering is proposed. Method:: Firstly, geodesic distance of model vertices is calculated based on heat conduction equation, then average geodesic distance and importance weight of vertices are calculated. Finally, decision graph clustering method is used to calculate the decision graph of model vertices. Result and Discussion:: 3D models in SHREC 2011 dataset are selected to test the proposed algorithm. Compared with the existing algorithms, this method calculates the SFP of the 3D model from a global perspective. Results show that it is not affected by model posture and noise. Conclusion:: Our method maps the SFP of 3D model to 2D decision-making diagram, which simplifies the calculation process of SFP, improves the calculation accuracy and has strong robustness.
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