Abstract

The application of a ray-tracing methodology to holography is presented. Emphasis is placed on establishing a very general foundation from which to build a general computer-based implementation. As few restrictions as possible are placed on the recording and reconstruction geometry. The necessary equations are established from the construction and reconstruction parameters of the hologram. The aberrations are defined following H. H. Hopkins, and these aberration specification techniques are compared with those used previously to analyze holography. Representative of the flexibility of the ray-tracing approach, two examples are considered. The first compares the answers between a wavefront matching and the ray-tracing analysis in the case of aberration balancing to compensate for chromatic aberrations. The results are very close and establish the basic utility of aberration balancing. Further indicative of the power of a ray tracing, a thick media analysis is included in the computer programs. This section is then used to perform a study of the effects of hologram emulsion shrinkage and methods for compensation. The results of compensating such holograms are to introduce aberrations, and these are considered in both reflection and transmission holograms.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.