Abstract
This work describes a bibliometric analysis of the literature on the use of computer vision algorithms in Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and Extended Reality (XR) environments. The analysis aims to highlight the evolution, trends, and effects of research in this field. This review provides an overview of immersive technologies and their applications, as well as the role of computer vision algorithms in enabling these technologies and the potential benefits of using such algorithms. This study identifies important authors, institutions, and research themes by using bibliometric indicators such as citation counts, co-citation analysis, and network analysis. The analysis also identifies gaps and opportunities for additional research in this area, as well as a critical assessment of the quality and relevance of the publications.
Published Version
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