Abstract

Computer simulations on transient luminous emissions in the mesosphere and lower ionosphere have been performed for realistic lightning modelings with fast‐varying current surges (M components) superimposed on the lightning continuing current (CC). The algorithm used here is an electromagnetic (EM) code, which enables us to estimate self‐consistently the reduced electric field, electron density, conductivity, and luminosity as a function of space and time by solving the Maxwell equations. It is found that M components in the CC with small amplitudes, but with a fast‐varying EM effect, can initiate or enhance the occurrence of sprites. Even for a return stroke (RS) without CC, subsequent high‐frequency current variations (like M components) are found to lead to dramatic changes in the sprite occurrence. The physics underlying these changes is studied by means of, e.g., temporal and spatial variations of luminosity, electron density, and conductivity. As the conclusion, the RS is a fundamental agency for spites, but high‐frequency variations as EM effects exhibit an additional essential influence on sprite occurrence. These computational results are used to offer some useful ideas concerning the unsolved problems of sprites and halos, including polarity asymmetry, long‐delay characteristics, and morphological shapes of sprites.

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