Abstract

Aerial Target Scattering Simulation in Decimeter and Centimeter Wave Bands - Possible Simulation Methods. Simplest Component Method. Consideration of Fast-Rotating Target Components. Consideration of Target Flight in Various Weather Conditions. Informativity of Recognition Features. Simulation of Recognition Features in the Cases of the Wide-Band and Narrow-Band Illumination. Signals - Target Range Profile Simulation by Various Wide-Band Probing Methods. Range-Polarization and Range-Frequency Target Profile Simulation. The 2-D Target Image Simulation. Simulation of Radar Cross-Sections and Polarization Parameters, Rotational Modulation Parameters and Correlation Factors of Fluctuations via Frequency Diversity in Narrow-Band Illumination. Simulation of the Aerial Target Recognition Algorithm Operation -Bayesian and Nonparametric Recognition Algorithm Variety. Direct Utilization and Wavelet Transform of Initial Data. Neural Recognition Algorithms Variety and their Use in Recognition. Simulation of the Aerial Target Detection and Tracking Algorithm Operation .- Comparison of Simulated and A Priori Fluctuation Models. Target Glint Models in Tracking. The Wideband Detection and Tracking. Peculiarity of Simulation in Ground Clutter and Ground Reflection of Narrowband and Wideband Signals.- General Principles of Simulation. Digital Terrain Maps and Peculiarities of their Use in Simulation. Recognition in the Ground Clutter and Ground Reflection. Augmented Physical Optics Utilization in Simulation. Scattering Effects for the Targets Uncovered, Partially and Completely Covered with Radar-Absorbing Materials in Bistatic and Monostatic Radar. References. Index.

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