Abstract

This paper briefly describes the design of a device and platform independent graphics interface called CGI ++ which has been developed along the ideas of the CGI standardization work done by ISO and discusses its potential as a programing environment for lab assignments. CGI ++ has been used for programming assignments of 2-D and, to a certain extent, 3-D graphics problems at the University of Bonn over the last two years in graphics classes at the undergraduate and graduate level. Recent experiences with CGI ++ applied in an industry project prove that the system is not only a valuable teaching tool but a very fast, efficient, and productive graphics environment.

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