Abstract

The computational approach to designing vaccines has several useful characteristics over traditional vaccine development, such as being highly specific, less time-consumingand less expensive. Thus, this chapter describes an immunoinformatics workflow to design a vaccine against a member ofthe Poxviridae familyknown as Monkeypox virus. The immunoinformatics approach uses several online servers to select highly antigenic and non-allergenic CTL, HTL, and B cell epitopes. Then, it links the predicted epitopes through linkers and submit them for 3D structure modeling. Afterward, the modeled vaccine isdocked with TLRs to check the induction of the immune system. Finally, immune simulations are performed to check the level of several immune factors like IgG, IgM, cytokinesand interleukins,among others, upon the injection of theconstructed vaccine. This approach can be used to successfully design novel and effective vaccine candidates against emerging species from thePoxviridae family.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.