Abstract

The landmark experiments by Posner in the late 1970s have shown that reaction time (RT) is faster when the stimulus appears in an expected location, as indicated by a cue; since then, the so-called Posner task has been considered a “gold standard” test of spatial attention. It is thus fundamental to understand the neural mechanisms involved in performing it. To this end, we have developed a Bayesian detection system and small integrate-and-fire neural networks, which modeled sensory and motor circuits, respectively, and optimized them to perform the Posner task under different cue type proportions and noise levels. In doing so, main findings of experimental research on RT were replicated: the relative frequency effect, suboptimal RTs and significant error rates due to noise and invalid cues, slower RT for choice RT tasks than for simple RT tasks, fastest RTs for valid cues and slowest RTs for invalid cues. Analysis of the optimized systems revealed that the employed mechanisms were consistent with related findings in neurophysiology. Our models predict that (1) the results of a Posner task may be affected by the relative frequency of valid and neutral trials, (2) in simple RT tasks, input from multiple locations are added together to compose a stronger signal, and (3) the cue affects motor circuits more strongly in choice RT tasks than in simple RT tasks. In discussing the computational demands of the Posner task, attention has often been described as a filter that protects the nervous system, whose capacity is limited, from information overload. Our models, however, reveal that the main problems that must be overcome to perform the Posner task effectively are distinguishing signal from external noise and selecting the appropriate response in the presence of internal noise.

Highlights

  • In the last decades, scientific interest in visual attention has grown, with many studies focusing on the behavioral effects of attention (Carrasco, 2011)

  • Experiment 1 illustrates the speed-accuracy trade-off observed in reaction time (RT) tasks—naturally it takes less time for the system to be at least 80% sure (γ = 0.8) that the target has already appeared than for it to be at least 95% sure (γ = 0.95); the system will be faster to respond at a lower γ level, but it will make more errors

  • It is clear that RTs in choice reaction time (CRT) tasks will be longer than in simple reaction time (SRT) tasks, because in CRT tasks responses are based on the probabilities that the target has already appeared on each side separately and, in SRT tasks, they are based on the sum of these probabilities

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Summary

Introduction

Scientific interest in visual attention has grown, with many studies focusing on the behavioral effects of attention (Carrasco, 2011) One such effect—faster reaction times (RTs)—has been extensively investigated for more than a century (Schmidgen, 2002) and, since the landmark experiments by Posner in the late 1970s (Posner, 1980), considered one of the key behavioral consequences of attention, along with enhanced detection. After a varying time interval had elapsed, a stimulus (the square in Figure 1A) appeared on one side of the screen. This was the target stimulus, to which the subject was instructed to respond as fast as possible by pressing a key. If the subject mistakenly responded before target onset, this was considered an “anticipated response;” if the subject missed the target and did not respond within a specified time window after target onset, this was considered a “slow response.” In both cases, the response was considered an error and subjects were notified of it

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