Abstract

In this paper, we present our proposal of computational models for mobile and ubiquitous language learning (MULL) environments, based on learning approaches, types of awareness and learning scenarios. We consider a second language MULL environment as a personalised, collaborative, situated and lifelong environment. The computational models for our proposal of MULL environments are addressed based on the idea that mobile learning objects are the basic elements for the representation of contents in the domain of second language learning. These models are a personalised model, a collaborative model and an interaction model. The models include a belief representation and management component for learner modelling and a content object reference model that inherits from SCORM a subset of the metadata categories, and extends it with two top level metadata categories.

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