Abstract

The edges of an image contains rich visual cognitive cues. However, the edge information of a natural scene usually is only a set of disorganized unorganized pixels for a computer. In psychology, the phenomenon of quickly perceiving global information from a complex pattern is called the global precedence effect (GPE). For example, when one observes the edge map of an image, some contours seem to automatically “pop out” from the complex background. This is a manifestation of GPE on edge information and is called global contour precedence (GCP). The primary visual cortex (V1) is closely related to the processing of edges. In this article, a neural computational model to simulate GCP based on the mechanisms of V1 is presented. There are three layers in the proposed model: the representation of line segments, organization of edges, and perception of global contours. In experiments, the ability to group edges is tested on the public dataset BSDS500. The results show that the grouping performance, robustness, and time cost of the proposed model are superior to those of other methods. In addition, the outputs of the proposed model can also be applied to the generation of object proposals, which indicates that the proposed model can contribute significantly to high-level visual tasks.

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