Abstract

To understand animal wellbeing, we need to consider subjective phenomena and sentience. This is challenging, since these properties are private and cannot be observed directly. Certain motivations, emotions and related internal states can be inferred in animals through experiments that involve choice, learning, generalization and decision-making. Yet, even though there is significant progress in elucidating the neurobiology of human consciousness, animal consciousness is still a mystery. We propose that computational animal welfare science emerges at the intersection of animal behaviour, welfare and computational cognition. By using ideas from cognitive science, we develop a functional and generic definition of subjective phenomena as any process or state of the organism that exists from the first-person perspective and cannot be isolated from the animal subject. We then outline a general cognitive architecture to model simple forms of subjective processes and sentience. This includes evolutionary adaptation which contains top-down attention modulation, predictive processing and subjective simulation by re-entrant (recursive) computations. Thereafter, we show how this approach uses major characteristics of the subjective experience: elementary self-awareness, global workspace and qualia with unity and continuity. This provides a formal framework for process-based modelling of animal needs, subjective states, sentience and wellbeing.

Highlights

  • Animal welfare has grown into an important interdisciplinary area involving significant public concern and societal influence [1,2,3,4,5]

  • We propose that computational animal welfare science emerges at the intersection of animal behaviour, welfare and computational cognition

  • By using ideas from cognitive science, we develop a functional and generic definition of subjective phenomena as any process or state of the organism that exists from the first-person perspective and cannot be isolated from the animal subject

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Summary

Introduction

Animal welfare has grown into an important interdisciplinary area involving significant public concern and societal influence [1,2,3,4,5]. There are still significant controversies over whether subjective phenomena, self-awareness and consciousness are just epiphenomena [20,33], or have adaptive significance [34,35,36,37] and whether they can be used to account for human and animal behaviour As they are the essence of animal feelings and suffering, they are critical for understanding wellbeing [6,11]. This view justifies the development of theoretical approaches to animal sentience and subjective processes beyond general philosophical and metaphysical thinking. We believe that it may become an effective tool in the current era of digitalization and precision livestock farming [43,44]

Animals as autonomous predictive decision-making agents
The link between decision-making and integrated self
Wellbeing and suffering: objective and subjective
Computational models of cognition and cognitive architecture
A modelling framework for subjective wellbeing and behaviour
A model of subjective phenomena and elementary self-awareness
Model expectations
The animal’s response to a stimulus depends on its global organismic state
Simultaneous pressures may lead to stress
High need state and stress may cause ambiguity bias
Computational animal welfare: the digital twin approach
Consequences for behaviour and welfare
Concluding remarks
Full Text
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