Abstract

We develop a method for computing three-dimensional gravity-driven water waves, which we use to search for time-periodic standing wave solutions. We simulate an inviscid, irrotational, incompressible fluid bounded below by a flat wall, and above by an evolving free surface. The computations make use of spectral derivatives on the surface, but also require computing a velocity potential in the bulk, which we carry out using a finite element method with fourth-order elements that are curved to match the free surface. This computationally expensive step is solved using a parallel multigrid algorithm, which is discussed in detail. Time-periodic solutions are searched for using a previously developed overdetermined shooting method. Several families of large-amplitude three-dimensional standing waves are found in both shallow and deep regimes, and their physical characteristics are examined and compared to previously known two-dimensional solutions.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.