Abstract

A backward ray-tracing method is proposed for aero-optics simulation. Different from forward tracing, the backward tracing direction is from the internal sensor to the distant target. Along this direction, the tracing in turn goes through the internal gas region, the aero-optics flow field, and the freestream. The coordinate value, the density, and the refractive index are calculated at each tracing step. A stopping criterion is developed to ensure the tracing stops at the outer edge of the aero-optics flow field. As a demonstration, the analysis is carried out for a typical blunt nosed vehicle. The backward tracing method and stopping criterion greatly simplify the ray-tracing computations in the aero-optics flow field, and they can be extended to our active laser illumination aero-optics study because of the reciprocity principle.

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