Abstract

In the gravitational method for linear programming, a particle is dropped from an interior point of the polyhedron and is allowed to move under the influence of a gravitational field parallel to the objective function direction. Once the particle falls onto the boundary of the polyhedron, its subsequent motion is constrained to be on the surface of the polyhedron with the particle moving along the steepest-descent feasible direction at any instant. Since an optimal vertex minimizes the gravitational potential, computing the trajectory of the particle yields an optimal solution to the linear program.

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