Abstract

When evolution plays a role, population dynamic models alone are not sufficient for determining the outcome of multi-species interactions. As an expansion of Maynard Smith's concept of an evolutionarily stable strategy, evolutionary game theory (EGT) combines population and evolutionary dynamics so that natural selection becomes a dynamic game with phenotypic traits as strategies. Using EGT, we show how evolution can change the outcome of the interaction between two competing species. We are particularly interested in situations where the interaction changes from one of competitive exclusion to one of coexistence and where the interaction changes from the exclusion of one species to the exclusion of the other. There are two crucial factors that determine whether or not such events can occur: the rate of evolution (which is proportional to the amount of variability in phenotypic traits within a species) and what we term the boxer effect, a phenomenon that concerns how the intensity of interspecies competition relates to species’ trait differences. We apply the theory to data from two historical competition experiments involving species of flour beetle from the genus Tribolium. In both applications, we show how EGT can explain certain seemingly ‘anomalous’ experimental results.

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