Abstract

In this study, the aim is to evaluate the compatibility between the virtual try-on result with the actual try-on result by comparing the try-ons of a garment produced from knitwear fabric in actual and virtual environments. The patterns of the garment to be produced in accordance with this aim, were prepared by the researchers and after sewing prototype product with knitwear, the try-on was made on the real mannequin who has been taken measure body sizes on. Afterwards, the prepared patterns were transferred to the computer environment by digitizing in the Gerber Accumark program and the virtual trying-on was performed on the mannequin which created in V-Stitcher which is a 3-dimensional virtual simulation program. For the accordance between the virtual try-on and the actual try-on, a virtual mannequin has been created with the standards of the person who used for the body measurements. In addition, the knitwear fabric used in prototype production has been defined in the system by performing tests such as bending, stretch and shear parameters for carring the same characteristics with actual try-on. The compatibility of the virtual rehearsal and the actual rehearsal was assessed based on expert opinions. As a result of the research, it was determined that the results of the virtual rehearsals of the clothes produced from the knitwear are compatible with the actual rehearsal results.

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