Abstract

Inspection of railroad tracks is still predominantly performed visually by human inspectors. Due to the extension of the tracks this is a slow and tedious operation, significantly subjected to human errors and inconsistency. In this context, computer vision systems, composed of field-acquired images and processing algorithms, have a great potential to improve efficiency and to offer systematic inspection methodologies. In this paper the use of available point cloud and mesh generation algorithms to construct 3D surface of railroad tracks is investigated. To achieve this goal, images of a small track were acquired from several points-of-view. Next a comparison between several open and closed-source algorithms was performed, evaluating the number of 3D points, time consumption, RAM memory, GPU memory, number of faces, and the generated mesh. The results obtained demonstrate that with the right setup, current image processing methodologies can be used to construct 3D surfaces of uncontrolled scenarios, such as those of a real railroad environment. Regarding the comparison, SURE and Poisson presented the most accurate meshes. When comparing quantitative measures, though, Poisson presented a slightly better performance in time consumption, but SURE had a better RAM memory usage and a greater level of details.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call