Abstract


 
 
 Mobile applications dedicated to iOS can be developed natively or hybrid. The subject of this paper is to compare these technologies on the example of a created mobile application. The performance of both technologies, the structure of projects, as well as resource consumption on the example of four smartphones operating under iOS, has been examined. Considering the performance analysis, the compilation time of the application, reading and writing data from the cloud database, as well as the time of sorting the read data was examined. On the test devices, it was checked how intense is the use of the system. The obtained results confirm that producing a mobile application in native technology is more perfor- mance efficient.
 
 

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call