Abstract

Video quality assessment is essential for the performance analysis of visual communication applications. Objective metrics can be used for estimating the relative quality differences, but they typically give reliable results only if the compared videos contain similar types of quality distortion. However, video compression typically produces different kinds of visual artifacts than transmission errors. In this article, we focus on a novel subjective quality assessment method that is suitable for comparing different types of quality distortions. The proposed method has been used to evaluate how well different objective quality metrics estimate the relative subjective quality levels for content with different types of quality distortions. Our conclusion is that none of the studied objective metrics works reliably for assessing the co-impact of compression artifacts and transmission errors on the subjective quality. Nevertheless, we have observed that the objective metrics' tendency to either over- or underestimate the perceived impact of transmission errors has a high correlation with the spatial and temporal activity levels of the content. Therefore, our results can be useful for improving the performance of objective metrics in the presence of both source and channel distortions.

Highlights

  • In video streaming applications, visual quality is often affected by two generic, but fundamentally different types of quality distortion: source distortion and channel distortion

  • In [7,8], we have used peak signal-to-noise ratio (PSNR) values as objective quality values, but in the following, we present the respective results with four additional quality metrics, including two video quality metrics: the general model of VQM proposed byPinson and Wolf [2], MOVIE [19], and two image quality models: structural similarity (SSIM) model [20], and a no-reference image quality metric (NRIQM) [21]

  • In this article, we have used estimates of mutually respective quality levels for sequences with qualitatively different types of distortions, obtained from a novel subjective quality assessment method that is suitable for comparing different types of quality distortions

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Summary

Introduction

Visual quality is often affected by two generic, but fundamentally different types of quality distortion: source distortion and channel distortion. Source distortion is derived from video compression that is necessary to comply with the bandwidth limitations of the communication system. Source distortion can often be decreased at the cost of increased channel distortion, and vice versa This is because higher quality requires higher bitrates, which in turn leaves a smaller proportion of the channel capacity to be allocated for error correction via redundancy (forward error correction–FEC) or retransmission. We explain the relevant fundamentals of such a networking scenario employing wireless video transmission, as well as the video quality assessment methods relevant to our study. A more advanced method is to use layered coding; here, an encoded bitstream is divided into layers, and different quality levels can be obtained by adding or removing parts of the bitstream (layers)

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