Abstract

This paper presents the cases of three Association for the Advancement of Artificial Intelligence (AAAI) General Game Playing (GGP) Competition winners named Clune player, Flux player and CADIA Player in detail. The paper describes architectures of three players and how they work. The paper gives insight into the approaches the three players take and key features of their models. Lastly, this paper makes further analysis about the advantages and disadvantages of the three players’ models and makes some comparisons among the three players.

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