Abstract

We consider sender–receiver games, where the sender and the receiver are two distant nodes in a communication network. We show that if the network has two disjoint paths of communication between the sender and the receiver, then we can replicate all equilibrium outcomes not only of the direct communication game (i.e., when the sender and the receiver communicate directly with each other) but also of the mediated game (i.e., when the sender and the receiver communicate with the help of a mediator).

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.