Abstract
Commentary: Awareness of Risk Factors for Digital Game Addiction: Interviewing Players and Counselors.
Highlights
Reviewed by: Claudio Imperatori, European University of Rome, Italy António Fernando Coelho, Faculty of Engineering, University of Porto, INESC TEC, Portugal
Kneer et al (2014) argue that the experiences of both the counselor and videogame playing groups should be taken into account when developing prevention and intervention programs
In addition to using the player and counselor perspectives in developing videogame addiction assessments, developing an assessment using the perspective of parents and family members can give an evaluator a more systemic perspective as to the etiology of videogame addiction
Summary
Reviewed by: Claudio Imperatori, European University of Rome, Italy António Fernando Coelho, Faculty of Engineering, University of Porto, INESC TEC, Portugal. A commentary on Awareness of Risk Factors for Digital Game Addiction: Interviewing Players and Counselors by Kneer, J., Rieger, D., Ivory, J. Based on their findings, Kneer et al (2014) argue that the experiences of both the counselor and videogame playing groups should be taken into account when developing prevention and intervention programs.
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