Abstract
Previously proposed collision resolution algorithms are extended to a system in which each user has a sufficiently large buffer and is allowed to transmit more than one packet in a collision resolution interval. In the protocol proposed in this study, within each collision resolution interval only the head-of-queue packet in each nonempty buffer has to go through collision resolution. The rest can be transmitted continuously via the addition of a control bit. Our protocol is definitely better than any other protocol in which each packet has to fight its own way through the channel.
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