Abstract

Abstract In this paper we propose an object-based stereo image coding algorithm. The algorithm relies on modeling of the object structure using 3D wire-frame models, and motion estimation using globally rigid and locally deformable motion models. Algorithms for the estimation of motion and structure parameters from stereo images are described. Motion parameters are used to construct predicted images at subsequent time instances by mapping the image texture on the object surface. Coding of object parameters, appearing background regions and prediction errors is investigated and experimental results with video-conference scenes are presented. The proposed algorithm is very efficient for applications like stereoscopic video transmission, and is especially suited to advanced applications such as generation and transmission of intermediate views for multiview receiver systems, as well as applications in which an object-wise editing of the bit-stream is required, such as video-production using preanalysed scenes or virtual reality applications.

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