Abstract

BackgroundThe classification of motor imagery electroencephalogram (MI-EEG) is a pivotal task in the biosignal classification process in the brain-computer interface (BCI) applications. Currently, this bio-engineering-based technology is being employed by researchers in various fields to develop cutting-edge applications. The classification of real-time MI-EEG signals is the most challenging task in these applications. The prediction performance of the existing classification methods is still limited due to the high dimensionality and dynamic behaviors of the real-time EEG data. Proposed methodTo enhance the classification performance of real-time BCI applications, this paper presents a new clustering-based ensemble technique called CluSem to mitigate this problem. We also develop a new brain game called CluGame using this method to evaluate the classification performance of real-time motor imagery movements. In this game, real-time EEG signal classification and prediction tabulation through animated balls are controlled via threads. By playing this game, users can control the movements of the balls via the brain signals of motor imagery movements without using any traditional input devices. ResultsOur results demonstrate that CluSem is able to improve the classification accuracy between 5% and 15% compared to the existing methods on our collected as well as the publicly available EEG datasets. The source codes used to implement CluSem and CluGame are publicly available at https://github.com/MdOchiuddinMiah/MI-BCI_ML.

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