Abstract

This paper provides a comprehensive overview of constructing a client-server chatting program using socket programming and Socket Datagram. It explores the core concepts of socket programming, socket datagrams, and communication in a Java-based chatting program. The study investigates TCP and UDP Datagram protocols, offering insights into their functionalities and practical applications. It emphasizes the development process, considering user-friendly interface design, socket programming style, and relevant Java classes. By demonstrating the implementation of TCP and UDP datagrams, the paper showcases the versatility and potential of socket programming in establishing efficient and reliable communication between client and server applications. The findings contribute to a deeper understanding of socket programming and its role in facilitating seamle ss interaction between clients and servers

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