Abstract

We proposed a no reference model for quality estimation based on compression artifacts which are principal factor for determining the QoE compared to varying depth range within compression. Moreover, in our past research work, contents with strong compression have been rejected by the Subjects who graded quality of distorted videos and judged unacceptable. The results of our proposed approach conrm that our subjective scores of 120 videos are related to control of visible spatial artifacts of reconstructed videos not distorted and with consideration of User Experience (UX), It was traced out by rening raw subjective scores, it happened due to coding of spatial and temporal perceptual information according to H.264 standards mentioned by ITU only for video quality assessment, i.e., instead of coding spatial of chrominance and temporal information of luminance plane, selected test sequences were coded within luminance plane for both spatial and temporal information

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