Abstract

Designer flexibility is referred to as an ability to adopt design tools and engineering knowledge to solve design problems. As design methodology is intended to be general for different kinds of design problems, it would not be particularly helpful for designers to connect technical content to specific design applications, and students often face challenges with this connection. To address this issue,we propose five types of generic design tasks, which are applied as a platform for students to integrate their knowledge and skills for design work. These generic design tasks are background research, problem framing, idea generation, decision making and scientific analysis, which can take place in multiple design stages. After mapping design tasks and stages, we can provide commonvocabulary for multidisciplinary design, define skill levels for design assessments, suggest a “reverse” learning path to train design skills from well-defined to open-endedproblems.

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