Abstract

In this paper, the need for literacy in dance is established and an introduction to dance notation systems is given: specifically, the Massine notation method and the Labanotation method are described in brief. The use of interactive computer graphics as a tool for both learning and interpreting dance notation is introduced. The operation of a computer graphics model of a dancer is outlined and two methods of dancer-machine interaction, for purposes of describing a dance to the computer and obtaining the resultant simulation, are described. The first method of interaction is based on the Massine method of notation where the dancer describes a dance to the computer in the language of dance by means of a system of menus and a ten-key function box. The second method of interaction is based on the Labanotation method where the dancer describes the dance to the computer by selecting the actual Laban symbols from a menu using an acoustic pen.

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