Abstract

Recent developments in mobile technologies enable young people to access and create digital media and online social worlds from early childhood, extending play across digital and physical worlds in previously impossible ways. Young people develop both new and traditional digital literacy and design skills through digital play, developing the capacity to become architects of their digital worlds. This chapter draws on three case studies from Australia and Canada to illustrate how young people design and create within open-ended applications. It also describes how schools might use young people’s engagement with such applications to develop digital literacy, design, and coding skills.

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